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9
votes
3answers
5k views

Finding the contact point with SAT

The Separating Axis Theorem (SAT) makes it simple to determine the Minimum Translation Vector, i.e., the shortest vector that can separate two colliding objects. However, what I need is the vector ...
4
votes
1answer
747 views

Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?

I'm developing my first tile-based 2D-game with Javascript. To learn the basics, I decided to write my own "game engine". I have successfully implemented collision detection using the separating axis ...
2
votes
1answer
794 views

How does the SAT collision detection algorithm work

There are a lot of tutorials and sample code available showing how to implement the SAT collision detection algorithm. But can someone explain, without math or code, what are the general principls ...
1
vote
0answers
299 views

Separating Axis Theorem Issue

I am trying to create a 2d top down shooter using DirectX 11 (Windows 8 Store) and I am trying to implement OOBB collision using the Separating Axis Theorem. However I appear to have run into an ...