Real-Time Strategy. A game played live (ie not in a turn-based structure), where the objective is to build a base and conquer other bases.

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Online RTS Game Architecture for Mobiles

We came up with an idea for a real-time strategy game for mobile devices that can play with other players over a network. I'm trying to plan out the architecture/protocol required for such as system. ...
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unity rts on mobile : how can units find each other as simple as possible

Situation: I have a grid of 100 by 100 tiles. each tile has a list of units that are currently standing ontop of it. in this grid 500 units of team 1 and 500 units of team 2 are randomly walking ...
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Building placement in tilemaps (pattern matching)

I'm building a small rts and in my code I have given my buildings a pattern, much like you would pieces in tetris. In other words I want to place irregular shaped buildings on a map without buildings ...
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Enemy watched area in games

I need to implement a feature in RTS game where the area watched by enemy is covered with highlight.something similar to "Commandos " I don't know how it's called in professional circles. Any ...