I am making an RTS game, and like most RTSs, you can see what's going on in a part of a map only if you have a unit over there. I have few ideas how to accomplish this, but there are problems with ...
I'm building a small rts and in my code I have given my buildings a pattern, much like you would pieces in tetris. In other words I want to place irregular shaped buildings on a map without buildings ...
I'm trying to make an RTS for android using libgdx. I would like to have collision detection to be able to detect ships inside the range of weapons and collision between my bullets and the ships. So ...