Real-Time Strategy. A game played live (ie not in a turn-based structure), where the objective is to build a base and conquer other bases.

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In a browser based MMO RTS… Art? [duplicate]

Possible Duplicate: How do I find artists to work on my game? I'm a little confused about how to go about this: I plan on developing an MMO RTS with some friends, but nothing is certain ...
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2answers
380 views

Is there a library or a framework that handles networking in an RTS?

I'm aiming for making a(n) RTS game with networking so instead of doing tedious stuff like networking I wonder if there is a library/framework that will save me the effort. I intend to make that game ...
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Help me get my 3D camera to look like the ones in RTS

I am a newbie in 3D game development and I am trying to make a real-time strategy game. I am struggling with the camera currently as I am unable to make it look like they do in RTS games. Here is my ...
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Manage a large number of independent actors in real-time

I am working on a large scale real-time strategy game - ideally with thousands of units active at once - but I am having trouble managing all of the units at once without it becoming astonishingly ...
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RTS Game Protocol

I've been thinking about a multi player RTS game. The part that I can't seem to get around is keeping unit movement synced. If I move unit A to spot XY, I have to communicate that back to server that ...
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Properties of good RTS level design?

I saw the general level design question but not much of it applies to building good solid levels for RTS games. Where can i find information on rules and mechanics of RTS level design?
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Map file format for Real-time strategy game

I am planing to create a 2D RTS game on iPhone using cocos2d, besides the tile map, any other suggestion for storing the map details for the game? Would be nice if a GUI editor is also provided.
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RTS game engine for iOS/iPhone

Anyone know any free or non-free RTS engine that can be used for iOS game development?
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Help me choose an engine [closed]

So far i've been trying to make a RTS in pygame but, i feel like 2d is not enough and pygame has me do a lot of stuff that i would not like doing. What i would like doing is working on the AI gameplay ...
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RTS Engine or DotA-like game

Is there any good documented and simple Game engine for RTS games, especially for building DotA-like game? I know I can use Crystal Space, Irrlicht or another Game Engine. But I need most similar ...
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2answers
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Framework suitable for 3D RTS ala Homeworld?

I would like to make a game that amalgamates Homeworld and Freespace with inspirations from the novel Ender's game. This is probably not a new idea, but I haven't seen anything that did anything like ...
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Best approach for unit enemy “awareness” in RTS?

I'm using Unity3d to develop an RTS/TD hybrid prototype game. What is the best approach to have "awareness" between units and their enemies? Is it sane to have every unit check the distance to every ...
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Mental Image of the engine behind an RTS like SimCity/Settlers, what is it?

Disclaimer: I'm first a programmer and then an RTS gamer. This means I'm a complete and utter newb in terms of patterns, best practices and glossary of technical terms on the game dev world. Since I ...
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1answer
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Need help choosing the right networking approach/platform for an RTS

I have been thinking for a while about making an online 2D RTS-like game. (2-6 players in a match, up to 50-60 units, no AI). The key thing here is that I want the game to be playable in a browser, so ...
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5answers
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2D tycoon games vs. 3D tycoon games

I fully accept that this could be just me, but I can't help but notice that I have never become addicted to any 3D tycoon or city-building games but I have become addicted to many older 2D tycoon ...
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Which for basic RTS prototype: Unity or Torque?

I'm wanting to test my hand at writing an RTS (something I've never gotten very far with), and so I'm looking for an indie engine that would give me the most success with a quick setup that I can then ...

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