Tagged Questions
-1
votes
2answers
103 views
XNA moving towards 3D point, RTS style
I looked around to see if this question had already been asked- maybe it has, maybe it hasn't, I don't know.
I'm trying to make a 3D RTS game. Right now we're trying to get the basics on the table. ...
0
votes
3answers
346 views
XNA RTS A* pathfinding issues
I'm starting to develop an RTS game using the XNA framework in C# and am still in the very early prototyping stage. I'm working on the basics. I've got unit selection down and am currently working on ...
3
votes
1answer
691 views
Scrolling the camera when the mouse cursor gets to the edge of the screen
I was wondering if you could help me:
In XNA I have a hexagonal map, and the size of the map currently exceeds the size of the window. There is already code in place to move the 'camera' around the ...
3
votes
2answers
1k views
Help me get my 3D camera to look like the ones in RTS
I am a newbie in 3D game development and I am trying to make a real-time strategy game. I am struggling with the camera currently as I am unable to make it look like they do in RTS games.
Here is my ...