Tagged Questions
0
votes
1answer
274 views
How can I scale player/enemy stats to balance the difficulty just right?
I'm creating an old school top-down grid based RPG, where you enter random encounters every few steps. I want to know what kind of systems or guidelines there are for creating the leveling and stats ...
0
votes
1answer
105 views
Creating Gun objects with upgrades?
I have a series of guns in my game. I use the Gun class/object like this:
(Just an example)
@interface Gun : NSObject
{
NSString *name; // Six-shooter
NSNumber *cost;
NSNumber ...
2
votes
3answers
745 views
need to create formulas for stat, level progression etc. What tools will help the not-mathematically-literate?
I want to create some of the fundamental guideline formulas for a game I am working on. I am following on from sirlin's advice in that I am starting with some assumptions and working back from there.
...