Tagged Questions
3
votes
1answer
147 views
Storing items in external data files
My project, in its current state, keeps all of the info for each inventory item in script files. That means, inventory items and their properties are part of the codebase. This works well, but I'm ...
1
vote
1answer
389 views
Custom inventory items based on inheritance
So, here's the scenario:
I'm building an RPG. Like most of the other RPGs on the market, my game will feature an inventory and of course, inventory items. So far I've worked well with using a single ...
1
vote
0answers
591 views
Best Frameworks/libraries/engines for 2D multiplayer C# Webbased RPG [closed]
Title is a mouthful but important because I'm looking to meet a specific criteria and it's complex enough that I need a lot of help in finding what I'm looking for. I really want people's suggestions ...
4
votes
1answer
523 views
C# Top down movement limitation
I'm using C# and Visual Studios 2010 with XNA 4.0+lua, and my teacher has asked us to make a 2D RPG game similar to zelda(top down). I was aiming to use just one image for each map region, instead of ...
