Tagged Questions
-1
votes
1answer
63 views
How would you program sprite movement in a 2-D ariel view rpg game?
I'm relatively new to programming and I have recently programmed an RPG game in java.
Any tips on character movement with animations? I would like it to be similar to those of other rpg games such as ...
-1
votes
1answer
179 views
How was traditional 2D collision detection/resolution being done? [closed]
Just out of pure curiosity, I'm wondering how classic 2D games of the 80s/90s (The Legend of Zelda, Super Mario, Warcraft, ...) approached collision detection/resolution.
For some reason I can't ...
3
votes
2answers
240 views
How Does Ultima 7 manage different floors in 2d
In U7, you can move among floors without the function "tranport" the player to another place, as for example the first ff ones.
How can it tell whenever the character is moving from floor z to ...
1
vote
0answers
124 views
iOS cocos2d - sprite gets stuck in collision detection
I'm developing a top down game in cocos2d and I have collision code that checks collisions between enemies and the player so that they don't go through each other. The code seems to work but the ...
-2
votes
1answer
287 views
Which of these languages: Java, C++, or Python (Pygame) would be most effecient for a 2d rpg game? [closed]
I'm trying to create a 2d rpg game that could be comparable to Realm of Mad God, but would be singleplayer only. I would like to use Pygame but I heard that 1.It's too slow, and 2)It would crash to ...
0
votes
1answer
309 views
Pygame 2D Scrolling Map
I have currently a pygame program that stores tiles in a 2d list like
[[1,1,1]
[1,1,1]
[1,1,1]]
where the 1 is a tile object. I have the character centered in the middle of the screen, and I am ...
4
votes
3answers
161 views
Labeling Areas on a map
I've been wondering how you would go about labeling an area on a 2D tile map. What I'd like to do is associate tiles with an area i.e Forest Area, Desert Area, etc.
Keep in mind this is an idea, so ...
3
votes
1answer
180 views
How can I plot a radius of all reachable points with pathfinding for a Mob?
I am designing a tactical turn based game. The maps are 2d, but do have varying level-layers and blocking objects/terrain. I'm looking for an algorithm for pathfinding which will allow me to show an ...
6
votes
2answers
514 views
Hills in a topdown game
I'm making a top down rpg game and was wondering if it was possible to show hills on a map instead of having everything completely flat. I've thought about changing to an isometric view, but if it can ...
0
votes
2answers
667 views
Timer for pop up text in XNA
I am making an xna game which contains turn-based RPG battle elements. Any good game that features turn-based battle has to have a good feedback to the user.
For example, When my guy attacks, there ...
7
votes
1answer
1k views
Turn-based JRPG battle system architecture resources
The past months I've been busy programming a 2D JRPG (Japanese-style RPG) in C++ using the SDL library. The exploration mode is more or less done. Now I'm tackling the battle mode.
I have been unable ...
2
votes
2answers
1k views
Designing Collision Detection for 2D Rectangular Adventure/RPG
TLDR: I'm looking for an efficient way to detect collisions between irregular/small objects that are not a full tile size (like small cans) and a free-moving character in a 2D game.
I'm planning to ...
1
vote
0answers
591 views
Best Frameworks/libraries/engines for 2D multiplayer C# Webbased RPG [closed]
Title is a mouthful but important because I'm looking to meet a specific criteria and it's complex enough that I need a lot of help in finding what I'm looking for. I really want people's suggestions ...
0
votes
1answer
462 views
What is the best mechanism for controlling a character in a 2D Android game?
Im developing a 2D RPG for Android where the character can move up, down, left, and right like in top-down RPGs like Pokemon.
What is the best input mechanism to use to control the character? A ...
1
vote
2answers
402 views
Level Creating Help
I am making a little 2d overhead RPG type game just for fun. I have almost all the basic stuff set up, but I just need a little help on level creation. I can already make a level and place each tile ...
17
votes
4answers
3k views
Top Down RPG Movement w/ Correction?
I would hope that we have all played Zelda: A Link to the Past, please correct me if I'm wrong, but I want to emulate that kind of 2D, top-down character movement with a touch of correction. It has ...