Tagged Questions
-2
votes
1answer
288 views
Which of these languages: Java, C++, or Python (Pygame) would be most effecient for a 2d rpg game? [closed]
I'm trying to create a 2d rpg game that could be comparable to Realm of Mad God, but would be singleplayer only. I would like to use Pygame but I heard that 1.It's too slow, and 2)It would crash to ...
10
votes
3answers
601 views
How to implement buffs / debuffs / temporary stat changes in an RPG? [duplicate]
Possible Duplicate:
What’s a way to implement a flexible buff/debuff system?
In the context of creating an engine for a RPG I want to implement a generic way to give effects / buffs / ...
8
votes
3answers
251 views
How to have operations with character/items in binary with concrete operations?
I have the next problem.
A item can have a lot of states:
NORMAL = 0000000
DRY = 0000001
HOT = 0000010
BURNING = 0000100
WET = 0001000
COLD = 0010000
FROZEN = 0100000
POISONED= ...
-1
votes
3answers
200 views
correct pattern to handle a lot of entities in a game
In my game I usually have every NPC / items etc being derived from a base class "entity".
Then they all basically have a virtual method called "update" that I would class for each entity in my game at ...
7
votes
1answer
1k views
Turn-based JRPG battle system architecture resources
The past months I've been busy programming a 2D JRPG (Japanese-style RPG) in C++ using the SDL library. The exploration mode is more or less done. Now I'm tackling the battle mode.
I have been unable ...
24
votes
2answers
3k views
How to create adjustable formula for RPG level up requirements?
I'm trying to create a formula that can be modified simply by changing two values: number_of_levels, and last_level_experience. This is to enable people modding the game to change the levelling ...
4
votes
2answers
855 views
C++ Role-Playing Design Best-Practices/Suggestions?:
Foreword: I have worked extensively with Java, but less with C++. I have an understanding of the general language and how it differs from Java, but could really use some help here. Additionally, ...
11
votes
2answers
1k views
Advice on game architecture/design patterns
I've been working on a 2d RPG for awhile now, and I've come to realize I've made some bad design decisions. Theres a few things in particular that are causing me problems, so I was wondering what sort ...
6
votes
7answers
929 views
Need 3D RPG development library/framework recommendations
I’m currently planning to develop an RPG. It will be a project I do in my free time. No pres-sure behind it. I’ll probably be doing it together with a friend and it’s just supposed to be a fun ...