Tagged Questions
3
votes
1answer
309 views
Smoothing rotation
I've spent the last three days trying to work out how to rotate a sprite smoothly depending on the velocity.x value of the sprite. I'm using this:
float Proportion = 9.5;
float maxDiff = 200;
float ...
0
votes
1answer
181 views
Rotation based on x coordinate and x velocity?
-(void) accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration
{
float deceleration = 0.3f, sensitivity = 8.0f, maxVelocity = 150;
// adjust velocity based on ...
0
votes
3answers
422 views
Rotating Sprite around Y-Axis (2D)
I'm going to be creating a game soon, and part of it involves spinning sprites. The sprites will be spinning around the Y-Axis (imagine a spinning plate on top of a stick, where the stick stands up ...