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0
votes
0answers
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creating arcball in cocos 3d [closed]
I am trying to make arc ball sample in cocos 3d , the code seems to be ok, but the rotation of ball is not as expected
it seems that i've done something stupid, but i can't figure it out. please check ...
3
votes
1answer
311 views
Smoothing rotation
I've spent the last three days trying to work out how to rotate a sprite smoothly depending on the velocity.x value of the sprite. I'm using this:
float Proportion = 9.5;
float maxDiff = 200;
float ...
0
votes
1answer
181 views
Rotation based on x coordinate and x velocity?
-(void) accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration
{
float deceleration = 0.3f, sensitivity = 8.0f, maxVelocity = 150;
// adjust velocity based on ...
2
votes
2answers
2k views
Cocos2d rotating sprite while moving with CCBezierBy
I've done my moving actions which consists of sequences of CCBezierBy. However I would like the sprite to rotate by following the direction of the movement (like an airplane). How sould I do this with ...