Tagged Questions
1
vote
2answers
236 views
Matrix Rotation with three Angles
I want to rotate a form with three given angles fo each of the three axis. But the GLM rotation function takes only one angle and a vector as arguments.
How can I convert between both formats?
1
vote
0answers
166 views
Getting and Setting Rotation in XNA around the Center of my Model with XNA
Alright, so I'm currently debating how I want to do this. Basically this is what I'm trying to accomplish.
I've created a system to allow me to make my environment a little bit easier. I'm ...
1
vote
2answers
167 views
How can I determine the direction of turn?
I want a function that gives me the turn direction for my object (1 or -1)
I have two angles
1 - current rotation(A)
0 <= A <= 360
2 - target rotation(B)
0 <= B <= 360
int turnSide ...