0
votes
0answers
130 views

How to create rigged 3dModel in Blender and setRotation in irrlicht?

I have edited a rigged human model in blender (to change the axis of rotation of certain joints), to export it to Irrlicht and setRotation on the model's joints. Irrlicht detects the joints in ...
5
votes
1answer
767 views

3DS Max equivalent to vertex weight painting

I'm working in 3ds max on models for an Iphone game project and finding that using the Physique modifier is to general for rigging. When working with so few vertices I want to be able to directly tell ...