I don't have any budget to buy commercial licenses but the libraries I use offer non-commercial free licenses. How far can I go in regard to monetizing my game without it being considered commercial ...
I am working at a small game studio developing games for iOS and Android. We do the full journey here, from idea to finished product and we have funding to do so. However, with the smartphone market ...
I am currently making a game that I was originally planning to sell. It is a simple 2D arcade style game for the PC. I've seen many indie games become popular and generate revenue from advertisements, ...
Possible Duplicate: What are effective marketing strategies for iPhone games? I'm interested in promoting my latest iOS game. What have you done that really helped spread the word? Any ...
Just curious of a rough estimate: About how many impressions would it take to make 300 dollars a day in ad revenue? Thanks for any help!
When creating a free game what revenue options are there and how successful are they? What are the pros and cons of different revenue models such as ad-supported, freemium, partnerships, ...