My game uses a system similar to Metroid Prime's logbook, in that it logs things the player encounters and discovers on their journey, categorizing it, etc. I want to write out all of the possible ...
Today I've finished my game, but there's a problem. There're more than 500+ images in my resources folder and I want to compress them into a single file, like other games do (for example put ...
I am in the process of developing a 2D tilebased rpg with eclipse, lwjgl, and slick util. For some reason eclipse seems to be lagging heavily which doesnt make sense as all i have rendering is a ...
I'm looking for some way (tutorial, library or build in option) to draw texture on JMonkey in real time. So I have 2 images one a normal texture that is fairly big(4000x4000) and another much smaller ...
I've been trying to implement a custom IContentResolver for my game with SharpDX, my goal is to be able to load all of my assets from my project's resource files. Here is the code that I use: public ...