Term 'resource' represents a game content item: an audio file, video clip, sprite animation image, etc.
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votes
6answers
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Good resources for learning modern OpenGL (3.0 or later)?
I stumble upon the search of a good resource to start with OpenGL (3.0 or later) . Well, I found a lot of books but none of them can be considered a good resource!
Here two examples:
OpenGL ...
202
votes
57answers
30k views
Game development Blogs [closed]
What are good game development/design blogs to follow?
Please one blog per answer (make sure to provide a link) and give a brief summary as to the content of the blog posts.
If you can, pick a ...
2
votes
0answers
1k views
What are good sites that provide free media resources for hobby game development? [closed]
(Note : This question is being transfered from stackoverflow to gamedev.stackexchange where it belongs)
I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have ...
80
votes
7answers
9k views
Free ebooks about game development [closed]
Are there good free ebooks on game development? I don't care if they are theoretical or technology specific, I want to start reading one free book that worth it.
14
votes
4answers
3k views
Resource Managers - Are they any good?
Hey.
I've seen many a time in source code, things like this [well, this is more of a pseudo C++ idea of mine]
type defshared_ptr ResourcePtr;// for ease
ResourcePtr sound1 = ...
46
votes
8answers
3k views
How can you put all images from a game to 1 file?
I've just finished a basic RPG game written in C++ SFML, I've put a lot of effort into the game and I'd want to distribute it, however I've ran into a small issue.
Problem is, I have well over 200 ...
12
votes
3answers
871 views
Useful resources for beginning AI
What resources are available, including both free articles/ebooks and physical books and things, for game developers looking to begin simple AI programming/design?
Note: I know of this question, but ...
26
votes
4answers
3k views
Multi-threaded game (engine) design resources?
What are the best resources on multi-threaded game or game engine design and development? As this is obviously where computers are headed, I intend to study this topic and I'd like to know what ...
9
votes
3answers
484 views
Where to find designers for independent projects? [closed]
Let's say I'm a programmer, I know some artists, we've got a game engine and fun prototype done, and we're ready to enter the indie equivalent of "production".
But the game is full of "programmer ...
8
votes
5answers
1k views
Why use asset manifest files?
Sometimes you'll see people recommend that rather than using graphics/sound files/etc. like this...
// Game code
Image myImage = new Image("path/to/image.png");
... you should use a manifest file ...
11
votes
1answer
746 views
What research areas exist in game programming?
I'm currently in a group that researches network optimizations and various distributed applications, I'm much more interested in games but more from a research side.Is there a resource that focuses on ...
3
votes
4answers
521 views
Help streaming resources (maps, sounds, music, etc) from many files for contiguous world
So I'm creating a game and I would like to know how to perform resource streaming (rather than loading the whole file into the buffer) for things such as my maps, sounds, music, etc. I'm using C++ and ...
0
votes
0answers
184 views
Where to start if I want to be a game (AI & 3D) programmer? [closed]
This question might have been asked a lot of times earlier too, but after an intensive Google search I landed in a no-man's-land. So I am here to ask this.
I have a great interest in programming with ...