Term 'resource' represents a game content item: an audio file, video clip, sprite animation image, etc.

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What are some free online game design courses?

I have an MComp in Computer Science. I would like to specialize in game programming. What online free video game design courses are there? I as thinking something similar to coursera.org
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Drawback of using multiple bind flags

As far as I understand Direct3D 11 I have to specify certain BindFlags in order to use a resource in a specific stage of the pipeline. From my experience some combinations are more common like ...
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As an indie game developer, how can I have (quality) music/sound done? [closed]

Besides the story itself, a game needs code, graphics and music/sound effect. I can program and I knew a few graphics designers in the web app era. However, I don't know whether to find music and ...
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Where to find designers for independent projects? [closed]

Let's say I'm a programmer, I know some artists, we've got a game engine and fun prototype done, and we're ready to enter the indie equivalent of "production". But the game is full of "programmer ...
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How can I embed music in my XNA .exe?

I'm trying to embed music in my XNA game's .exe (with resources) but compiling them as a sound effect stores the music in uncompressed form, which results in a 16 MB .exe. I can compress my music ...
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Do you need resource manager for HTML5 games?

Usually, resource manager is needed for desktop/mobile games. But is it needed for HTML5 (browser) games? Resource manager's main responsibility is to make sure there is no clone of a resource in ...
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Graphic Engine/Programming/Etc resources?

Posting this question here rather than SO because of it's relevance with game development. My dilemma is this: It is currently my summer vacation after my first semester of CompSci and I have learned ...
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Useful resources for beginning AI

What resources are available, including both free articles/ebooks and physical books and things, for game developers looking to begin simple AI programming/design? Note: I know of this question, but ...
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What are some great and useful resources for an Isometric game built on the XNA Framework? [closed]

I'm currently working on an isometric game using the Microsoft XNA Framework. I'm looking of resources that would be of use for making this a successful project, such as isometric engines, physics ...
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What kind of data structure should I use for a resource container?

I am curious what kind of container would be the best choice for a resource container. BTree, binary search tree or something else? What like is the priority of the operations over it? So best ...
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Are there any top down view sources available for SLICK/LWJGL? [closed]

I've been working with java for a few months now with my girlfriend and we're moving along at an expected rate. I understand the concepts of OOP, we've built many pseudo code starter games from ...
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Help streaming resources (maps, sounds, music, etc) from many files for contiguous world

So I'm creating a game and I would like to know how to perform resource streaming (rather than loading the whole file into the buffer) for things such as my maps, sounds, music, etc. I'm using C++ and ...
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Stop rendering to lessen amount of resources used?

Also posted on StackOverflow, hope this isn't a problem. Recently I've been writing a bot for a game which uses a DirectX backend for its rendering. I have managed to 'hack' the game into allowing ...
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Texture resources [duplicate]

Possible Duplicate: Where can I find free sprites and images? Can anyone recommend any resources for free images that can be used as textures - sky boxes/spheres, dirt, gravel, bark, etc? ...
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Rent-a-Coder style site for artists

My Google-fu is failing me: is there a site in the same vein as Rent a Coder, but for hiring artists? In particular, I'm looking for a site which fits the following criteria: Allows me to specify ...
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What are good sites that provide free media resources for hobby game development? [closed]

(Note : This question is being transfered from stackoverflow to gamedev.stackexchange where it belongs) I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have ...
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4answers
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Is semantic games a good idea?

I wish to address the low re-usability of game technology (at least provide a theoretical solution). I'm considering an approach using a semantic game format, effectively decoupling the story and ...
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Who kept a blog for a year with a new game idea every day, and where is it?

There's this indie game developer who tried to come up with a new original idea for a game every day for a year - and he put all his thoughts on his website. +200 ideas so far, if I remember ...
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Programatically loading fonts, textures, and media in XNA

So far, in my rhythm game, I've been using XNA's Content Pipeline for loading static resources in my app (videos, sound effects, etc). However, down the road I'd want to allow users to create their ...
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Why use asset manifest files?

Sometimes you'll see people recommend that rather than using graphics/sound files/etc. like this... // Game code Image myImage = new Image("path/to/image.png"); ... you should use a manifest file ...