1
vote
2answers
290 views

Resource Files creation and quick parsing

I'm having to come up with the format of my Resource File and I'd like to ask about the ways they're made, for example, if I'm using the code: ifstream fileReader; fileReader.open("Test.fbx"); ...
1
vote
4answers
296 views

To what extent it is legal to declare support of third party commercial products' assets?

Is it legal to say that MyGame supports other (specific) games' textures, sounds and models? I'd like to get involved into an open source game project and implement support for Quake's weapon models ...
6
votes
1answer
732 views

Do you need resource manager for HTML5 games?

Usually, resource manager is needed for desktop/mobile games. But is it needed for HTML5 (browser) games? Resource manager's main responsibility is to make sure there is no clone of a resource in ...
8
votes
5answers
1k views

Why use asset manifest files?

Sometimes you'll see people recommend that rather than using graphics/sound files/etc. like this... // Game code Image myImage = new Image("path/to/image.png"); ... you should use a manifest file ...