I have researched this question from several sources and have yet to find a firm answer saying that "yes that is correct thinking" or "no, here is how it's done." I am trying to ensure resolution ...
Precise Touch Screen Dragging Issue: Trouble Aligning with the Finger due to Different Screen Resolution
Please, I need your help. I'm trying to make a game that will drag-n-drop a sprite/image while my finger follows precisely with the image without being offset. When I'm trying on a 900x1280 (in X ...
I sqw and I tried this suggestion on PISTACHIO BRAINSTORMIN* on how to make a good and adaptive screen ration. For every different screen size, let's say I put the perfect circle as a Texture in ...
I am developing a tile-based strategy game using Java and the Slick API. So far so good, but I've come to a standstill on my options menu. I have plans for the user to be able to change the ...
I'm creating an Android game and I want everyone who plays it -- no matter the size or shape of their screen -- to see the same 480x800 playfield but, depending on the actual resolution of their ...