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4
votes
2answers
80 views

Unity UI square that fills width OR height

I'm trying to create a board with this requirements: It SHALL be square. It SHALL fit available width OR height. It SHALL be centered in the canvas. It MAY be wrapped into as many additional ...
5
votes
2answers
99 views

Monogame [Linux] cannot resize screen

While working on a Monogame project on Linux (Arch to be exact), I found that I could not change the screen height away from the default 800 px, while I could easily, perfectly change the width to ...
0
votes
1answer
499 views

How to lock aspect ratio when resizing game window in unity?

I want a scalable game window that when resized stays at 16:9 aspect ratio. The goal is for the user to be able grab the window on the right or bottom and resize it. The game should adjust the ...
1
vote
3answers
133 views

Is this way of making an XNA game window borderless safe to use for various Windows PCs?

I have found a way to simply make an XNA 4.0 game's window borderless. Here is the code from the article: IntPtr hWnd = this.Window.Handle; var control = System.Windows.Forms.Control.FromHandle( hWnd ...
0
votes
1answer
168 views

Cant center screen between black bars

As I was trying to adapt my game to different device resolutions I ran into a problem when adjusting the game screen between the "black bars." In my case I am using the FitViewport class from the ...
3
votes
1answer
121 views

Why might a PC game have a set number of resolutions?

There's an obvious reason games choose to use a set number of resolutions in fullscreen mode - a machine only has access to its own set of resolutions, and the intersection of the two sets determines ...
0
votes
1answer
574 views

LWJGL Resize window and glTranslate breaking screen resolution

I'm trying to make a 2D Tile RPG game with LWJGL but I'm having a problem with the display resizing. I want the user to be able to re-size the window to whatever size they want just by expanding it ...
-1
votes
1answer
399 views

Slick2D: Resizing the Window

I am using Slick2D, and I wanted to know which is the best way to resize, maximize, minimize the window, For example, Resizing all the images or scaling them, or Slick2D has an integrated method, Any ...
1
vote
2answers
2k views

Why does resizing my game window move and distort my rendering?

I'm starting to make a game, and the first screen I've made is a very simple loading screen with some centered text. On starting it up, the text is nicely centered: Then I resize the window, and I ...
0
votes
1answer
988 views

OpenGL resize problems

I'm developing a minesweeper game. I'm having a problem with reshaping(resize) the window. I'm using Ubuntu Linux. Following are the code snippets and the entire code is here: This is my initializing ...
4
votes
1answer
447 views

Making a game “resize-safe”

It's one thing to get the graphics aligned perfectly, it's another to do this for every single resolution and not take too much time and/or make the code unreadable due to size. Games like Battlefield ...