At the moment I'm looking at getting a game engine to run in a CAVE environment. So far, during my research I've seen a lot of people being able to get both Unity and the Unreal engine up and running ...
Recently I stumbled upon a demo reel in UDK about how one can attain beautiful results using just one (rather tiny) texture that's being sent to the shader pipeline. The famous link is this one. ...
I also asked about this over on the UDK forums, but haven't had much luck getting any responses. Basically, I have some experience with UT3 modding, but I'm just getting started with the UDK, and I ...