I am making a game that only has a single level. It is a survival game. If there were multiple levels, I can have the player learn new skills gradually. For example, level one requires jumping, level ...
I'm fairly new to XNA (only a week into C# and XNA at this point) but I have been developing games for a while now, and the program I used did not require any/many external files in creating an ...
For my data structures course, we were asked to create Tic Tac Toe(3x3)that: 1) Has two player - dumb and smart(computer plays both sides) 2) Dumb player - "X" , always makes first move, and all of ...
I am looking to use reinforcement learning to adaptively modify the weights involved in a flocking algorithm (i.e. 'boids'). Searching google revealed several libraries, but I don't know anything ...