Tagged Questions
4
votes
1answer
147 views
What is the state of the art of ray tracing on the GPU?
I think ray trace rendering had to be done on the CPU for a long time. But since we have compute shaders in OpenGL 4.3 now, it might be possible to move the computations on the GPU and perform ...
1
vote
1answer
252 views
Realtime rendering using a ray tracing engine
I want to render an object that has a mesh with one million hexagonal elements(100 * 100 * 100).
Lights, shadows and textures is not important and each element has a solid color.
and finally, the ...
0
votes
1answer
187 views
3D Huge mesh rendering
I am writing a program, that as input, I have a huge (10^6 elements) 3d mesh (with hexagonal shaped elements), and I want to realtime render it, but not as real-time as a game. It just can show the ...