Game Development Meta
to customize your list.
more stack exchange communities
Start here for a quick overview of the site
Detailed answers to any questions you might have
Discuss the workings and policies of this site
Forcing early-z with raytracing
I'm working on a GLSL raytracer, and I need to be able to edit gl_FragDepth in the FS. However, doing so disables early-z culling. The scene is rendered front-to-back and the FS can only push points ...
Jan 2 '13 at 22:59
newest raytracing depth-buffer questions feed
Putting the Community back in Wiki
Hot Network Questions
Realised afterwards that I committed mild plagiarism in a paper I wrote as an undergraduate, what should I do?
Is there a single word that means “hitting the target but missing the point”?
Why are there only four primary partitions on an MBR disk?
When you discard cards in the beginning of the game, where do they go?
How is a current controlled voltage source different from a resistor?
Should university administrators share official matters with students?
How can inner parts of a mesh be selected?
Do you add your strength modifier to touch spells?
Overriding Equals and type casting
Making hyperlinked graphs with the TikZ graphdrawing package
What is "to put things into public storage'' in German?
Increment up the build number in AssemblyInfo.cs on every build
Simplifying a path
Interference at digital input (UNO)
Unable to install VLC
Is it common to have HR sit in during performance review?
Is the determinant differentiable?
"Seize the night" vs. "Enjoy the night"
When a button contains text and an icon, which should come first?
Printing the most used words from phrases
Why are there many guitarists, but only one drummer in a band?
Horizontal Rule - reducing the distance
Games crashes when ART is enabled?
more hot questions
Life / Arts
Culture / Recreation
TeX - LaTeX
Unix & Linux
Ask Different (Apple)
Geographic Information Systems
Science Fiction & Fantasy
Seasoned Advice (cooking)
Personal Finance & Money
English Language & Usage
Mi Yodeya (Judaism)
Cross Validated (stats)
Theoretical Computer Science
Meta Stack Exchange
Stack Overflow Careers
site design / logo © 2014 stack exchange inc; user contributions licensed under
cc by-sa 3.0