A method of prioritizing a set of similar entities by comparing a value. Can be used to order players by competency (win %) or equipment by cost.

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Simplest most effective way to rank and measure player skill in a multi-player environment?

I know of the Truskill algorithm, it's quite complex but effective. My question is there other algorithms/methods to determine a players skill for accurate measuring for multi-player competitive ...
6
votes
3answers
223 views

What middle tier and backend libraries exist for handling player matching and out of game information? [closed]

Are there any libraries or frameworks readily available that handle player metrics, rankings, matching, tournaments, etc? Anything for managing the player community? (Please don't say DotNetNuke)
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Match Making Groups of Players

Given a situation where I have a pool of X people of different scores (ranks) S with game size N. How do I partition the pool into N sized games where the standard deviation of ranks for each games is ...