I've got a fixed solution space defined by a minimum and maximum float which has no divisible slice. You then have 0..N Gaussian distribution probability sets which I need to combine. In the end I ...
How would I go about using a random seed to generate a game level? The same seed should always generate the exact same level. For this example it would be a Worms style level. So each level would ...
I have a game that generates a random level map at the start of the level. I want to implement some way to save and load the level. I was thinking maybe XML would be a good option for saving all the ...
Looking for a tool that will randomly generate an image of a world map.
A variety of video games use uniformly distributed numbers to decide the outcome of an event, such as a "50% chance to hit" almost always means to check if a random floating point number from 0-1 is ...
If I wanted to generate a universe/galaxy like that of Elite or Spore, what would be some good programming reference materials and algorithms to take into account?