Algorithms or methods to produce events or behavior that is random in nature.

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1answer
231 views

Combine n Gaussian Probability Sets in a limited float range

I've got a fixed solution space defined by a minimum and maximum float which has no divisible slice. You then have 0..N Gaussian distribution probability sets which I need to combine. In the end I ...
45
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3answers
23k views

How to generate random level from a seed? [closed]

How would I go about using a random seed to generate a game level? The same seed should always generate the exact same level. For this example it would be a Worms style level. So each level would ...
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8answers
1k views

Best solution for “level string”?

I have a game that generates a random level map at the start of the level. I want to implement some way to save and load the level. I was thinking maybe XML would be a good option for saving all the ...
5
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6answers
10k views

Tools for generating random world maps? [closed]

Looking for a tool that will randomly generate an image of a world map.
26
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6answers
1k views

Have any video game designs used non-uniform random numbers in interesting ways?

A variety of video games use uniformly distributed numbers to decide the outcome of an event, such as a "50% chance to hit" almost always means to check if a random floating point number from 0-1 is ...
42
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14answers
3k views

How to generate a universe? [closed]

If I wanted to generate a universe/galaxy like that of Elite or Spore, what would be some good programming reference materials and algorithms to take into account?