I have a game that generates a random level map at the start of the level. I want to implement some way to save and load the level. I was thinking maybe XML would be a good option for saving all the ...
Looking for a tool that will randomly generate an image of a world map.
A variety of video games use uniformly distributed numbers to decide the outcome of an event, such as a "50% chance to hit" almost always means to check if a random floating point number from 0-1 is ...
If I wanted to generate a universe/galaxy like that of Elite or Spore, what would be some good programming reference materials and algorithms to take into account?