I'm trying to make a small pariticle-like simulation, and I'm trying to make each parrticle go a random direction from one point (mouse pos). The problem is I don't know how to get the random vector ...
I have a code that I've been messing around with and the monster attack (monster.ma) isn't randomising after the first time it's called upon (elif statement). I've tried to make it a tuple since they ...
Okay, let's say you have a handful of enemies, each with their own 'rarity' to spawn. For example: monsterlist =  snake = 'snake', 60 wolf = 'wolf', 80 antlion = 'antlion', 30 ...