# Tagged Questions

331 views

### Modify random distribution functions :: Make it less likely to get multiple similar values in a sequence

I want to generate a sequence of numbers for procedurally generating planets in a galaxy sector. Each planet should be placed randomly, however it should be very unlikely that two planets are directly ...
368 views

### Make a fake random distribution?

Sometimes a "real" random event seems unfair and makes players frustrated. For instance a enemy has probability of 20% to cause double damage("critical hit"). Thus he could make 4 critical hits in a ...
290 views

### What algorithm to use to fill a KenKen square board with cages?

I am working on recreating KenKen, a popular math puzzle involving a blank grid that is divided into "cages". Each cage is just a collection of adjacent squares and has a clue which is generally a ...
168 views

### Camera placement sphere for an always fully visible object

Given an object: With the bounds [x, y, z, width, height, depth] And an orthographic projection [left, right, bottom, top, near, far] I want to determine the radius of a sphere which allows me to ...
412 views

### Is there a (family of) monotonically non-decreasing noise function(s)?

I'd like a function to animate an object moving from point A to point B over time, such that it reaches B at some fixed time, but its position at any time is randomly perturbed in a continuous ...
2k views

### As3 Random movieclips from an array to the stage

For a game with orders and clients I was trying to create the following situation: Every half minute, a client should appear at the counter. In this case I have an array with 4 movieclips (4 ...
331 views

### How to generate random points on the surface of a quadrilateral

Alright, I'm sure there has to be a simple way to do this but it eludes me at the moment. I want to be able to generate random points on the surface of a quadrilateral in 3D space. (Defined simply as ...
241 views

### Generate a range of number with X being returned most of the time

I am attempting to write a RNG which returns a normal-like curve. For example, say I define X to be 4, I would like to generate a range of numbers from 1 to 8, but with 4 being returned most of the ...
731 views

### Random map generation - strategies for scattering/clustering random nodes

I am doing a simple 4X strategy game in space where each node is a point-of-interest (a planet, an asteroid and etc.). To randomly generate a map, I would follow the steps below Decide how many ...