I need to know if it is possible to select a random node or select a node itself because I'm doing a zombie AI and I need him to randomly move, and I wanted to know if it's possible to do it and how.
Possible Duplicate: How are voxel terrain engines made? I'm making a game like minecraft (although a different idea) but I need a random world generator for a 1024 block wide and 256 block ...
I'm trying to create a puzzle game where you move tiles to certain positions to make a whole image. I need help with randomizing the tiles start position so that they don't create the whole image at ...
Randomly placing items script not working - sometimes items spawn in walls, sometimes items spawn in weird locations
EDIT: I changed some code after getting advice from colleagues. However it still has problems occasionally, though the problems aren't as bad or frequent. Here's the new code I'm actually using: ` ...
I find impossible to get this code to work! I want to generate 10 numbers that are unique, but despite all I change, I get duplictates of numbers in the array! Would really preciate some help to solve ...
I have been working on a client-server architecture to enable LAN play for my open source game, Aigilas. In its current state, players stay synced in all running instances of the game but enemies and ...
Following up on my previous post, I found a wonderful port of LibNoise for XNA. I've been working with it for about 8 hours straight and I'm tearing my hair out - I just can not get maps to tile, I ...
I am making a game in which monsters spawn randomly and begin to move around randomly. I am fairly new at programming but not at game development. Through using a few tutorials I was able to make 1 ...
I have a sprite which has Velocity and Position, either stored as Vector2. At each Update cycle, velocity is added to the position. I would like to give the sprite a third vector, Target. New targets ...