9
votes
6answers
423 views

Is there a (family of) monotonically non-decreasing noise function(s)?

I'd like a function to animate an object moving from point A to point B over time, such that it reaches B at some fixed time, but its position at any time is randomly perturbed in a continuous ...
5
votes
1answer
2k views

Should I use procedural animation? [closed]

I have started to make a fantasy 3d fps swordplay game and I want to add animations. I don't want to animate everything by hand because it would take a lot of time, so I decided to use procedural ...