A genre of games dealing with entities participating in a competitive race. Reaching the finish line first may be optional.
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physics of 2D car racing game with heightmap
I want to develop a simple car racing game where the road is defined by a heightmap. It looks basically like this:
The player can use throttle and brake to control the car.
I'm wondering what the ...
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What is the best way to implement collision detection using Bullet physics engine and a track generated from a curve?
I am developing a small racing gam, the track is generated from a curve.
As said above, the track is generated, but not infinite. The track of one level could fit with no problem in memory and will ...
