A genre of games dealing with entities participating in a competitive race. Reaching the finish line first may be optional.

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Best technique to create oldschool (fake 3D) racing game?

What would be a good approach to develop the render system for an oldschool type racing game that uses a pseudo 3D scenery, like for example Outrun or Lotus Esprit Turbo Challenge? There's an endless ...
11
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3answers
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Where to start for implementing vehicle physics? [closed]

A little background for myself. I am relatively experienced with 3rd part physics engines such as Havok, Box2D, Bullet and have successfully integrated them in custom engine(s). I have also made a ...
9
votes
2answers
909 views

Does it require any license to use a real city landscape in a car racing game?

I'm now planning a casual car racing game that want to model some real cities sight into it. I doubt if there is copyright of the landscape or city planning of those real cities in the world. Can I ...
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4answers
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Defining the track in a 2D racing game

I am designing a top-down racing game using canvas (html5) which takes a lot of inspiration from Micro Machines. In MM, cars can move off the track, but they are reset/destroyed if they go too far. ...