I woud like to move an object along a curve. At particular points on the curve, I wish the object to change speed and rotate itself along its axis. Imagine an airplane flying to a destination. It has ...
I understand that the following math topics are required for 3D graphics programming. I have started doing some of them in my math course. Can someone point me in the direction of a resource that ...
When I visualise a three dimensional rotation matrix, or scaling matrix I visualize it as three axes. Is there a similar way that I can visualize a rotation quaternion?