Tagged Questions
-5
votes
1answer
175 views
How can I create a WebGL camera based on quaternions?
I am trying to create a WebGL camera based on quaternions. I looked at many tutorials, and none is as simple as it could be or it was not working. How can I create such a camera?
2
votes
2answers
718 views
Why is my quaternion camera rotating around strange axes?
I can't get it to work for the life of me. Its rotating the camera in the global coordinate system, or some other random coordinate system, not the camera local coordinate system. WASDEC work ...