The tag has no wiki summary.

learn more… | top users | synonyms

2
votes
3answers
660 views

Event-driven vs state synchronizing networking model

I was going through the Tribes network model and the network model used in Quake3. What I understand is that Tribes is more of an event based model where as the Quake model uses game states and delta ...
1
vote
1answer
144 views

Books that discuss practical rendering techniques? [closed]

I'm looking for some books that discuss practical rendering topics like say rendering a bsp level or md2/3 mode, making a little quake like game as the goal or something to that effect. Any ...
5
votes
1answer
152 views

How do I disable the graphical output of Quake 3?

I have been working with the Quake 3 source code for a few weeks now and am in the process of integrating a custom bot as part of my M.S. thesis. I am using a machine learning algorithm to allow the ...
1
vote
0answers
151 views

Which technology should I choose to develop this fisheye perspective game? [closed]

I'm going to develop a 3D game, that a player walks in a maze with a 3D first-person perspective, collects things and escapes a monster. The game itself is very simple, but as it is not for ...
0
votes
1answer
237 views

OpenGL quake 3 shader file for objects (for trees)

I decided to add to my game few trees, I already quake 3 model loader (md3) its for characters and method for texture drawing is store in *.ini file. I found a package of trees in MD3 and I have no ...
3
votes
2answers
395 views

what does AngleVectors method in quake 3 source code does

I just downloaded quake 3 for learning purposes. I know some of some linear algebra(basic vector math ie: dot,cross product). However I can't decipher what below method does, I know what is yaw,pitch ...
1
vote
0answers
396 views

Quake 3 Bot Programming Example [duplicate]

I would like to implement an intelligent bot for Quake-3. I downloaded the and built the code successfully under Linux. My problem is that I couldn't find any complete tutorial telling me how to build ...
0
votes
2answers
474 views

Programming an Artificial Agent in Open Arena [closed]

Does anyone know source example source codes and tutorials to start writing an intelligent bot for Open Arena?
3
votes
3answers
981 views

Compiling Quake 3 in Snow Leopard [closed]

First of all I have Xcode 4 installed in Mac OS X Snow Leopard 10.6.8. I have downloaded the Quake 3 source code 1.32b release but I can't open the Xcode project that is inside the /macosx folder ...
0
votes
3answers
3k views

How can I edit .qvm (Quake Virtual Machine) files?

I was browsing through how to mod a game (Urban Terror, a Quake 3 mod). I found that it can be done by editing .qvm files in the game. Under the file named zpak000.pk3. That file contains other files ...
6
votes
1answer
2k views

Cannot run quake 3 engine compiled from source code [closed]

Recently I tried to compile and run the source code of Quake 3 engine. I basically followed this article. However it doesn't work for me. I am using Visual Studio 2010 on Windows 7, with June 2010 ...
11
votes
3answers
2k views

Resources to help study of Quake 3 engine [closed]

Are there good resources ( manuals, tutorials, etc ) to start studying the code of the Quake 3 engine beyond the code itself? I'm very interested in know how it's structured for educational purposes ...