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Matrix.CreateBillboard centre rotation problem
I'm having an issue with Matrix.CreateBillboard and a textured Quad where the center axis seems to be positioned incorrectly to the quad object which is rotating around a center point:
Using:
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Strange problem with rendering quads in OpenGL ES 2.0 with custom classses on Android
I have 2 custom classes, one is for drawing quads (Quad) and the other is for drawing quads using VBO's (VBOQuad).
If I create a simple quad and render it like so:
Quad sprite = new Quad();
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