I asked a similar question to this yesterday and gained some knowhow but I'm a little confused: If I have many quads that contain Vertices and Indices that are positioned to to form a bigger ...
I'm having an issue with Matrix.CreateBillboard and a textured Quad where the center axis seems to be positioned incorrectly to the quad object which is rotating around a center point: Using: ...
I am creating a quad that starts as a single quad, then divides itself multiple times (from 1 -> 4 -> 16 -> 64 -> 256 etc) but I have encounted an issue. When I get to 64 sub divisions only 16 quads ...
I am fairly new to using Quads, so I'm not sure how I can properly describe this issue in all honesty or to even hazard a guess as to why it's happening, so I have a screenshot to illustrate. So ...