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6
votes
2answers
618 views

OpenGL or OpenGL ES

What should I learn? OpenGL 4.1 or OpenGL ES 2.0? I will be developing desktop applications using Qt but I may start developing mobile applications in a few months, too. I don't know anything about ...
6
votes
2answers
613 views

What resources are available for using Qt as a toolkit for games [closed]

Qt is an excellent application toolkit and overall the best for C++. While some large projects use Qt (KDE for example), I haven't seen many games using it. So I decided to make my own. But what does ...
5
votes
1answer
391 views

Working Qt controls in a 3d environment

I need some advice from a Qt expert. The background: I have a 3D engine (ogre3d) working in concert with Qt. The 3D Content is displayed in a widget (using a custom OS window in the client area). I'm ...
4
votes
3answers
4k views

What are the advantages and limitations of using Qt for game development? [closed]

I know there is already a thread asking for example 3d games written using Qt. What I'd like to have a discussion about is whether or not Qt is a good framework for game development. In my experience ...
2
votes
1answer
742 views

Is it possible to billboard a sprite using a transformation matrix?

None of the current topics on billboarding seemed to answer this question. But, given a sprite (or quad) that has it's own 4x4 transformation matrix a camera with a view matrix (a standard 4x4 ...
2
votes
3answers
814 views

Application toolkits like QT versus traditional game/multimedia libraries like SFML

I currently intend to use SFML for my next game project. I'll need a substantial GUI though (RPG/strategy-type) so I'll either have to implement my own or try to find an appropriate third party ...
2
votes
1answer
348 views

Most efficient way to implement walls and shadows in 2d

I am making a 2d top-down programming game similar to robocode. There will be up to 1000 walls (lines) in the arena, and up to 50 robots. Each robot can see in a 90 degree arc, and cannot see through ...
1
vote
2answers
882 views

QT for lan game devleopment

I am making a small game for a course in my school and was planning on using QT to build it. I have worked with pygame[last year] and turbo c++[about 5 years agao] to make games, small easy stuff. ...
1
vote
0answers
138 views

Box2D Qt wrong collisions

I am working on a simple Box2D game (with Qt), but my objects don't collide correctly: As you can see on the picture, objects try to go through each other and slide over. My b2World: b2Vec2 ...
1
vote
0answers
173 views

What is the right way to use a QStateMachine for a text adventure game? [closed]

I have seen a couple topics about this already but they were a bit vague for me so I decided to make this. I'm working on a little adventure game just for fun in Qt, its basically just text on the ...
1
vote
1answer
353 views

How to have qt5 work on desktop like on mobile devices (es2, correct glsl version)?

I am looking for help/information concerning this issue : My work: I have an opengl es2 render engine that works on an iOS app. I almost managed to make it work by calling the same openGL rendering ...
1
vote
0answers
209 views

How to make an oscillation move on opengl qt

I'm trying to make a character make an oscillation move. That is, the character will start by rotating to a certain angle, say 60 degrees, and then slowly come back to an upright position then rotate ...
1
vote
0answers
485 views

Which 3D rendering engine for a MotionBuilder Clone (with only character animation editing capabilities)? [closed]

I want to write a 3D App (think of a MotionBuilder clone for simplicity sake) that would be able to import a scene from common packages and apply/run my own character animation algorithms. Normal ...
0
votes
2answers
3k views

looking for simple 3d games made with Qt [closed]

Hi i need to make simple education games in 3d for that i need GUI and editor like function this is no problem . but the openGL stuff i need to learn by example. do you know places where i see ...
0
votes
0answers
16 views

Qt OpenGL shader errors [closed]

I get the following error after compiling a Qt-OpenGL project: bool QGLShaderPrivate::create(): Could not create shader of type 1. Vertex shader for simpleShaderProg (MainVertexShader & ...
0
votes
0answers
47 views

how to side scroll my game in qt?

I want to write super mario game in qt. How do i do for side scrolling this game. Suppose i have a QGraphicsView as main game plane.When mario go forward how game's plan should go forward?
0
votes
0answers
124 views

Getting current time in milliseconds

How to get the current time in milliseconds? I'm working on a hacking simulation game and when ever someone connects to another computer/NPC, a login screen popups with a button on the side called ...
-1
votes
1answer
174 views

How to go about front end UI to main Game Engine and then to Game Over Phase [closed]

I am about to complete my first ever game. I have used Qt for windowing and OpenGL for actual game logic. I am confused about .. things which are related to design so according to FAQ, these kinda ...