I am working on a simple Box2D game (with Qt), but my objects don't collide correctly: As you can see on the picture, objects try to go through each other and slide over. My b2World: b2Vec2 ...
I'm trying to make a character make an oscillation move. That is, the character will start by rotating to a certain angle, say 60 degrees, and then slowly come back to an upright position then rotate ...
How to get the current time in milliseconds? I'm working on a hacking simulation game and when ever someone connects to another computer/NPC, a login screen popups with a button on the side called ...