I am working on a simple Box2D game (with Qt), but my objects don't collide correctly: As you can see on the picture, objects try to go through each other and slide over. My b2World: b2Vec2 ...
I'm trying to make a character make an oscillation move. That is, the character will start by rotating to a certain angle, say 60 degrees, and then slowly come back to an upright position then rotate ...
I want to write super mario game in qt. How do i do for side scrolling this game. Suppose i have a QGraphicsView as main game plane.When mario go forward how game's plan should go forward?