Python is a dynamically and strongly typed programming language that encourages readability.

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Detecting walls or floors in pygame

I am trying to make bullets bounce of walls, but I can't figure out how to correctly do the collision detection. What I am currently doing is iterating through all the solid blocks and if the bullet ...
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1answer
37 views

Pygame time.get_fps() value

I was looking at the pygame.time.Clock.get_fps() method and after puting it inside of the while loop printing and checking it some times, i see that i starts to give its value after five frames (and ...
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1answer
17 views

Select motion path from curve in Maya Python

I need to obtain the motion path attached to a curve in maya using Python. This is the situation as shown in the editor: I want to obtain motionPath1 by calling a method on curve3 since they look ...
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1answer
138 views

pygame for python 3.5

I am running python 3.5 and I want to install pygame, the website only supports up to version 3.2. I have tried a few forums on this and other websites but they are all for python 3.4. Does anyone ...
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1answer
118 views

Pygame wall collision is acting very odd

I've been playing around with python for a while, but I only did basic functional programming. Lately, I've been teaching myself about classes. I've been using pygame (instead of tk, because let's ...
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1answer
529 views

How do I use setFilmSize in panda3d to achieve the correct view?

I'm working with Panda3d and recently switched my game to isometric rendering. I moved the virtual camera accordingly and set an orthographic lens. Then I implemented the classes "Map" and "Canvas". ...
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0answers
175 views

How can I use iteration to lead targets?

In my 2D game, I have stationary AI turrets firing constant speed bullets at moving targets. So far I have used a quadratic solver technique to calculate where the turret should aim in advance of the ...
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0answers
62 views

Get original image size in Ren'py

I'm building a visual novel and in one scene, I want to have a couple of different images move from one position to another and change size as it moves. My first position is called "doorway", my ...
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0answers
475 views

Unity3D LLAPI and Pyhton UDP communication

I need a Unity3D game on Android to receive UDP packages from a Python script running on a different device. Using System.Net is not (yet) an option, as it is only supported on Android with a valid ...
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109 views

Python interpreter as in-game console

Say I have a game which has lots objects (NPCs, monsters, etc.), I want a console so I can change the variables of the objects (like changing HP for example), how could I embed python into my program, ...
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25 views

Pygame image blitting makes game lag

So I have a tile-based game that is 216X384 units large. Each square in the cell_array is grass, which I pre-loaded with convert_alpha(). Each time it draws (I have fps at 30), it cycles through the ...
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15 views

Spritesheet trouble / code review

http://stackoverflow.com/questions/34563084/spritesheet-trouble-code-review If the player presses right, i have an image of a guy facing right. Left, up, and down same concept. if he holds the ...
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34 views

How can I make bullets go to the cursor in Pygame properly

So hey, I'm new into making games and programming at all, I tried to make a small game thingy in Pygame that would include a dude shooting bullets and stuff. However, I can't really get the shooting ...
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54 views

Pygame events work in Python2 but not Python3

When I run this code in Python2 it works (to read the keyboard), but in Python3 it doesn't. In Python3, I notice: The game window opens, but it doesn't come to the front. The terminal window stays ...
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120 views

My sprites do not always respect collisions in Pygame

I have a Player sprite (40x40 pixels) and Tiles (20x20 pixels) which build the terrain. At the 4 edges there are 2 rows or columns (depends on vertical or horizontal) of wall tiles. Those are the ...
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0answers
258 views

How to rotate a line in 3d space?

I am trying to figure out direction vectors of the arrowheads of an arrow. Basically I'm given a normalized direction vector (u,v,w) and I need the normalized direction vectors of the its two arrow ...
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0answers
105 views

How to find the Y coordinate of a line moving up and down with given specific X coordinate?

I start with a horizontal line and I run midpoint displacement algorithm to generate some mountains, then I want to place some pillars on top of the mountain by randomly choosing the X coordinate, but ...
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697 views

Calculating the correct roll from a bone transform matrix

Read this forum topic for more info: http://blenderartists.org/forum/showthread.php?260602-transform-matrix-to-bone-%28head-tail-roll%29-bug I'm trying to get my Blender3d modeller importer to create ...