Python is a dynamically and strongly typed programming language that encourages readability.

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how to avoid circular references between objects and map

I've been working on a turn based tactics game on a grid. I've been trying to figure out how to store and relate the grid and the objects on it. Essentially, my question boils down to how to ask ...
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1answer
1k views

Locking the frame rate in pygame?

I am having trouble setting up the frame rate in my first game. I know that I can set it up with clock = pygame.time.Clock() clock.tick(60) but this is not producing very desirable results. If I ...
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1answer
88 views

Oblique launch within a game

I'm creating a simple game in python that will follow the same logic of DDTank and Worms. The graph is formed by characters. The buildings that will be destroyed are formed by '*', players are '@' and ...
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1answer
53 views

Efficiently tracking active instances

I'm creating a game with lots of instances. On each iteration of the game loop, I only want to deal with the ones that are near the player. Currently, I do this by constructing a list of all the ...
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1answer
683 views

Chess Artificial intelligence with python and pygame [closed]

I created chess game with python and pygame. Now I'm trying to make Artificial intelligence, but what is actually best way to do it? Some tips, tricks, links? Thanks
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1answer
241 views

Player & Level class structure in 2D python console game?

I'm trying to create a 2D console game, where I have a player who can freely move around in a level (~map, but map is a reserved keyword) and interfere with other objects. Levels construct out of ...
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1answer
75 views

How to spin an object on its own axis?

I'm trying to spin up my own 3D vector graphics engine, so I'd like to do this without an existing library. And I don't seem to be able to find the math for the correct approach in rotating an object ...
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1answer
2k views

Can you use python, c and c++ in udk without plugins?

Im pretty new to game engines and i was wondering if I could use python, c and c++ in udk. I've tried getting the answer all over the internet but the answers i do find aren't very clear. So am i ...
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1answer
1k views

Pygame top down shooter firing bullets

I'm working on a top down shooter in pygame and am having trouble getting bullets to fire. I'm using a class for the bullets, I'll show what I think is the relevant code. This is what I do after the ...
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1answer
232 views

How to make healthbar size relative to hp

Like in most games with healthbars, the units in my game have a hp_bar object which is a frame, with a slightly smaller rectangle inside which should get smaller (and change color) as a unit loses hp, ...
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1answer
2k views

Pygame import error [closed]

When I installed pygame and tried to run import pygame, I got this error: Traceback (most recent call last): File "<stdin>", line 1, in <module> File ...
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1answer
36 views

Pygame making Snake, need help with generating fruit with a random color

This is my function for generating an apple, I want it to generate a random color each time the snake eats it. def AppleGenerator(): fruit_colors = ...
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1answer
104 views

How do I get pygame to work on intel processor?

I downloaded Python 3.4 64 bit IDE and pygame but whenever I tried installing pygame it would say "Not supported on Intel". So are there version of pygame available for Intel processor or are there ...
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1answer
26 views

Pygame.display.set_icon unable to show transparecy

On Python 3.2.5 32 bit, I installed pygame. I made some code with it. It included pygame.display.set_icon(image). The image file is .png and I loaded it by using image = ...
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2answers
71 views

Firing attack and take_damage events on entity attacking?

I have an Entity class with health, armor, and damage. I want my entities to raise some kind of take_damage and attack events whenever they attack or take damage. Here's my current implementation: ...
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1answer
21 views

Game Opens then Stops Responding Python

Sorry for the bad title, if you think of a better one please tell me. So I was asked to make a button that says a line from a video game. I attempted to have the while loop add 1 to a variable every ...
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1answer
70 views

I want to blit a standing man on pygame [closed]

I was making a game with pygame and python and I wanted to blit an image of a standing man and when a right key is pressed I want the man to run and when the right key is released I want the man to ...
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2answers
81 views

How to detect a cursor inside a non-rectangle shape [duplicate]

How can I detect and do something if the cursor is inside a hexagonal shape? Is there any way other than detecting if it's in a rectangle area close to the shape of the hexagon? It would also have to ...
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1answer
159 views

Pygame - Increase and decrease the image size

I'm creating a 2D game where the player shoots cannon balls.. To give the impression of movement, i want the cannon ball to increase size untill half of the path, and then decrease untill it reach the ...
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1answer
148 views

Rotating an image in Python

So I am making an "Asteroids" like game and I can principally get my sprites image to rotate but when I do, the image gets kinda torn apart. This is the method I am using for rotation. Any help would ...
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2answers
63 views

Getting a color value from a coord

My goal is to get a RGB value of a pixel based of off a X,Y coordinate. I have been working on AIs for a small project attempting to make a bot that can pass through a maze. I want to get the pixel ...
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1answer
902 views

How do I make a sprite collide with walls in pygame?

I've been trying to create a collision detection between the player (Blue), and the walls (Green), but the player can just move through the walls. I made it so that every collision is printed in the ...
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1answer
74 views

How to change the position of a circle in pygame in three stages

I will try to explain it as well as I can excuse me if I'll fail. I have the following simple game situation: I know the coordinates of each point. So each of the green points try to hit the blue ...
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1answer
144 views

Bounding Box Collision Glitching Problem (Pygame)

So far the "Bounding Box" method is the only one that I know. It's efficient enough to deal with simple games. Nevertheless, the game I'm developing is not that simple anymore and for that reason, ...
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1answer
167 views

How to display consistent background image

Drawing a large background is relatively slow in PyGame. In order to avoid drawing BG every frame, you could draw it once, then do nothing. However, if something is overdrawn onto the surface and ...
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1answer
276 views

WebSockets and Python/PyGame

I am looking to start development on a game that will have the server be written in Python/PyGame and the front end be in HTML5. What I would like to do is, with as minimal impact as possible, open ...
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1answer
61 views

PyGame2Exe doesn't include spritesheet?

My directory for my Pygame program looks something like this: [Parent directory] lib engine Various .py files graphics spritesheet.py ...
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1answer
228 views

How do I pass an object location into a vertex shader?

I am using Blender Game Engine. I want to create a large flat plane, and deform it locally near a moving object. So far (despite being a beginner at shaders) I've written a vertex shader for the ...
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1answer
543 views

Texturing a PyOpenGL 3D Cube with PySDL2

So, I've just started learning OpenGL with PySDL2, and I've created a class that will create a cube to the window that I've created with PySDL2. What I'd like to do now, is to figure out a way to ...
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1answer
640 views

Collision detection without classes, in Pygame

I am writing a game in Pygame and want to get collision detection working. The aim is that when an object hits another, the target object disappears. I want to avoid having classes for now, to keep ...
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1answer
169 views

Pygame Particle Emitter Problems

so I've been trying to create a basic particle system in pygame which I can later expand upon but I've run into a spot of bother creating the particle emitter. Obviously what's supposed to happen is ...
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1answer
137 views

PyGame sprite assistance

I've basically just started developing with PyGame and I am having trouble with the whole Sprite concept. I have been looking every where for guides on how to use it, I just can't seem to find any. I ...
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1answer
548 views

Trying to make a python map editor

The program is supposed to read the pixel color values from an image, and use that data as a map for where to place objects in a game world. Getting the color values was easy enough: import numpy ...
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1answer
160 views

add collision detection to sprite?

bassically im trying to add collision detection to the sprite below, using the following: self.rect = bounds_rect collide = pygame.sprite.spritecollide(self, wall_list, False) ...
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2answers
1k views

Detecting if line crosses rectangle in python. Need speed boost

I am currently writing a top down man vs robot shooter. The game works now, but if I have a decent sized level it runs slowly when you are being chased by robots. While just roaming around it can go ...
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2answers
159 views

Spritegroups and colorkeys

I have a problem using spritegroups in pygame. In my situation I have 2 spritegroups, one for humans, one for "infected". A human is represented by a blue circle: image = pygame.Surface((32,32)) ...
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1answer
534 views

python for game development [duplicate]

Possible Duplicate: Famous games written in Python Is python any good for game development? Can I have some examples of great indie python games. So I can have an idea what it's capable ...
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1answer
363 views

Importing python DirectX into c++ DirectX program

I'm not asking for code or anything, just some advice on what to google, because I have no idea what to call this process. I made a video player (with full controls) with python and DirectX and would ...
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1answer
43 views

Python: Character name and raw_input [closed]

I have a few lines of code here for Python: # Asks for a name def CC(): print "..." tick.clock(3) print "Welcome...\ What is your name, scared one?" name = str(raw_input("What is ...
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0answers
13 views

Spritesheet trouble / code review

http://stackoverflow.com/questions/34563084/spritesheet-trouble-code-review If the player presses right, i have an image of a guy facing right. Left, up, and down same concept. if he holds the ...
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1answer
25 views

Remove bullets from sprite Group

I'm having an issue with removing objects from a sprite Group. What is happening is I have a bullet class and every time the user presses the player shoots a bullet. I have 'alive = bool' code and ...
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0answers
28 views

How can I make bullets go to the cursor in Pygame properly

So hey, I'm new into making games and programming at all, I tried to make a small game thingy in Pygame that would include a dude shooting bullets and stuff. However, I can't really get the shooting ...
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1answer
62 views

How do I check if pressed on a text in pygame?

How do I check if pressed on a text? This is how I draw the text: # Full code on https://github.com/Zwengel/bunny-badgers height = pygame.display.Info().current_h font = ...
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0answers
15 views

Python & Pygame: How do I use this animated gif as background surface? [duplicate]

How would I go about putting an animated gif into my game in Pygame? I'm following along on the tutorial at inventwithpython (source) slidepuzzle.py My code is very similar, as I'm just beginning how ...
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1answer
98 views

how to generate road in racing game

I'm making a racing game in python and I kind of wrote myself into a corner. This for loop: for i in objects: if i.name == "road": if i.y == 0: road = ...
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1answer
119 views

Diagonal Movement with Pygame Rect Class

I have been using pygame and have been struggling to understand how to implement vectors and the pygame rect class to make an image move diagonally on the screen at the correct speed.I know it must be ...
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1answer
89 views

Pygame wall collision is acting very odd

I've been playing around with python for a while, but I only did basic functional programming. Lately, I've been teaching myself about classes. I've been using pygame (instead of tk, because let's ...
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0answers
49 views

Pygame events work in Python2 but not Python3

When I run this code in Python2 it works (to read the keyboard), but in Python3 it doesn't. In Python3, I notice: The game window opens, but it doesn't come to the front. The terminal window stays ...
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1answer
93 views

In Pygame, I can only display text once I stop updating and drawing, why?

At this moment, I can only display text once I stop updating and drawing sprites. In the code below (which is actually the game loop), you can see how if GAMEOVER == True (gameloop stops drawing), the ...
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0answers
106 views

My sprites do not always respect collisions in Pygame

I have a Player sprite (40x40 pixels) and Tiles (20x20 pixels) which build the terrain. At the 4 edges there are 2 rows or columns (depends on vertical or horizontal) of wall tiles. Those are the ...