Python is a dynamically and strongly typed programming language that encourages readability.

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Pygame Import Error, Python 3.2

I'm having an issue with the Pygame module. I run Python 3.2 and installed the respective Pygame file, but now when I try to import it in the IDLE, it gives me this error: >>> import pygame ...
3
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1answer
176 views

How do I create a selection rectangle?

I have a basic prototype working with health, resources and units. The problem is: How do I select multiple units? I have an idea of making an rectangle which dynamically extends with the mouse ...
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1answer
102 views

Read an object from compressed file generated from ActionScript 3 [closed]

I have made a simple game Map Editor and I want to save a array that contain map tile info to a file, as below: var arr:Array = [.....2d tile info in it...]; var ba:ByteArray = new ByteArray(); ...
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1answer
229 views

Embedding Pygame to C++ [closed]

If embedding Pygame to C++ to have a game be an executable, is there any extra process I would have to use in order to use Pygame functions when embedding into C++? As opposed to just writing ...
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1answer
319 views

Python library for scripting (C++ integration)

Please advise me good wrapper/library for python. I need to implement simple scripting in c++ app; Under "good" I mean pretty understandable, well documented, no memory leaking, fast. For creating ...
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1answer
231 views

Game software design

I have been working on a simple implementation of a card game in object oriented Python/HTML/Javascript and building on the top of Django. At this point the game is in its final stage of development ...
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0answers
204 views

what space is this Matrix in?

In Blender 2.6 API, PoseBone is used for animating a bone. PoseBone.matrix is one way to do that. API says PoseBone.matrix is in "object space". ...
3
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2answers
494 views

Collision library for bullet hell in Python

I am making a bullet hell game in Python and am looking for a suitable collision library, taking the following into consideration: The library should do 2D polygon collision. It should be very fast. ...
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2answers
736 views

How to render metaballs?

How to render metaballs? I am a Python programmer familiar with the Panda3d and Blender3d APIs. My math kinda sucks, but I know enough to write game logic code and procedural model generation code, ...
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2answers
293 views

Implementing Online Leaderboards for indie windows PC Game

I've just finished my game and I'd like to add some ranking functionality to it. I have a mySQL database running on my website and want to be able to insert and retrieve data from it. My knowledge in ...
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5answers
2k views

How do i choose what technology to use for a 2D game like Pokemon? [closed]

I apologize in advance for the wall of text about to come. I've had an idea for a game for a while now, and am stuck at step 1 of game development: Choosing a language/engine. I've read a whole ...
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3answers
295 views

Publish Python Game

I wrote a Python game in for a group project using Pygame. Now we wanted to package it into an executable but I can't seem to do it. When I was working with C# through Microsoft Visual Studio it had ...
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2answers
397 views

How to handle multiple game sessions where players turn can timeout, using Python and Socket.IO?

I want to make a multi player card game, allowing several people to play with each other (each game session should be able to have between 5 - 10 players). I'm doing this in Python (Django and ...
2
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1answer
363 views

Blending colors on Surfaces in PyGame?

So I'm making a game in Python and PyGame. I have aliens and blocks that each adopt one of several colors; rather than make several copies of them in different colors, I plan on making the sprite ...
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0answers
371 views

Calculating the correct roll from a bone transform matrix

Read this forum topic for more info: http://blenderartists.org/forum/showthread.php?260602-transform-matrix-to-bone-%28head-tail-roll%29-bug I'm trying to get my Blender3d modeller importer to create ...
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0answers
208 views

Blender - creating bones from transform matrices [closed]

Notice: this is for the Blender 2.5/2.6 API. Back in the old days in the Blender 2.4 API, you could easily create a bone from a transform matrix in your 3d file as EditBones had an attribute named ...
2
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2answers
2k views

2D animation example in pyglet (python) looping through 2 images/sprites every x seconds

Suppose you have two images: step1.png and step2.png . Can anyone show me a very simple example in pyglet how to loop through those 2 images say every 0.5 seconds? The character doesn't have to ...
2
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1answer
229 views

Scaling window contents in Pyglet?

I'm trying to scale a window's contents so that every pixel displays at a multiple of it's normal size. Basically I want to achieve larger pixels without scaling each and every individual sprite. This ...
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3answers
391 views

Detecting Units on a Grid

I am making a little turn based strategy game in pygame, that uses a grid system as the main map to hold all the characters and the map layout. (Similar to Fire Emblem, or Advance Wars) I am trying ...
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1answer
352 views

Implementing powerups for my Breakout clone

I'm making a simple Breakout clone in Python that will have very many powerups/powerdowns (so far I came up with 26). Some will affect the paddle (paddle missile, two paddles, short paddle, etc.), ...
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1answer
2k views

Exporting UV coords from Blender

So I have searched on google and various other websites but I've not found an answer. The only ones I did find did not work. So my question is how do I get UV coords from blender (2.63)? Currently ...
3
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1answer
169 views

pygame.Rect around circle

I'm trying to make a pong game in pygame, but I can't figure out how to put a ball circle, which I can create with pygame.draw.circle into a pygame.Rect object so i can use the colliderect function to ...
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1answer
190 views

Pixelated and incomplete image when loading with pygame.image.load

This is the image I'm trying to load on the surface, an 40x40 Ubuntu logo: Ans this is how it looks when trying to show the image on the surface via the blit method: I'm trying to load different ...
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2answers
579 views

How do I sync entity ids with the server and client?

I'm continuing my experimentation with entity component design by making a multiplayer space/trading/combat game with python and panda3d. My component system is a simple version of java's artimis. The ...
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1answer
125 views

Drawing over objects occasionally leaving relics behind

I'm drawing a large number of bouncing shapes similar to an old 1990s screensaver. I'm just doing this to study (but not hopework) For some reason my object clearing (simply blitting a black shape ...
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3answers
2k views

How can I generate random lakes and rivers in my game?

I have a 2D block building game and am trying to make randomly generated lakes and rivers. I have looked into the Perlin noise algorithm, but, I couldn't get it to generate random and nice results. I ...
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3answers
450 views

Pygame window becomes unresponsive when I click it

I'm new to programming, python and pygame. This is some code I wrote to draw random colored rectangles on an 800 x 600 canvas. It does what I expected it to do but becomes unresponsive if I click ...
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2answers
247 views

How to detect whether or not a tile is occupied?

I'm using Python 2.7 on Win7x64 with PyGame What is the best way to iterate over all the tiles in the game or screen, efficienty? Ideally I have about 800 tiles, but that is a dynamic number I've ...
4
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2answers
497 views

Web-based micro-transaction API

I am currently making a browser-based game and I would like to integrate micro-transactions. However I would prefer not to have to implement my own storefront. Does anyone know of an available ...
3
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2answers
924 views

Python float 32bit to half float 16bit

I'm trying to write a 3D model exporter addon for Blender in Python and need some help. The spec of the 3D format uses some compression on the vertices, there is a vertex buffer that contains ...
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2answers
629 views

Detecting if line crosses rectangle in python. Need speed boost

I am currently writing a top down man vs robot shooter. The game works now, but if I have a decent sized level it runs slowly when you are being chased by robots. While just roaming around it can go ...
7
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1answer
942 views

How do I communicate with an IronPython component in a C#/XNA game?

My XNA game is component-oriented, and has various components for position, physics representation, rendering, etc, all of which extend a base Component class. The player and enemies also have ...
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1answer
1k views

How can a pygame image be colored?

How can I color a Pygame image surface? I either want to change every pixel that is color A into color B, or else change every pixel into color B. Either works, so long as transparent regions remain ...
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2answers
528 views

Bullet physics in python and pygame

I am programming a 2D sidescroller in python and pygame and am having trouble making a bullet go farther than just farther than the player. The bullet travels straight to the ground after i fire it. ...
2
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1answer
112 views

Velocity control of the player, why doesn't this work?

I have the following code inside a while True loop: if abs(playerx) < MAXSPEED: if moveLeft: playerx -= 1 if moveRight: playerx += 1 if abs(playery) < MAXSPEED: if ...
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1answer
515 views

Python/PyGame mixer.music playback of OGG file has intermittent clicking sound - how to proceed?

I have a class within my python + pygame game that handles sound - it worked well until I tried use pygame.mixer.music to switch between streaming .ogg music files. The class switches between them on ...
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1answer
374 views

OpenGL: Rotating cannon about non-centre position?

So I have a "cannon" object (basically a long cylinder) and I want to be able to control its angle. The code I have now is: glPushMatrix() glTranslatef(self.position.x,2.5,self.position.z) ...
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1answer
1k views

Pygame import error [closed]

When I installed pygame and tried to run import pygame, I got this error: Traceback (most recent call last): File "<stdin>", line 1, in <module> File ...
1
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1answer
614 views

MMO Proxy Server

I am building an MMO and someone told me I should never have my application interfacing directly with the net, and that I should have a local proxy. This makes sense, with security issues and scaling ...
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2answers
600 views

Scripting language with class instance support

I have come across the need to use a scripting engine for my C++ game, but after experimenting with many languages since the last few days, nothing has truly stood out as the obvious choice for a ...
2
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2answers
912 views

PyGame custom isometric engine : caching or not?

Sorry if this question about is a bit broad. In the game I'm making, I need an isometric view with some altitude, which means players can go behind a hill, and be partly or totally hidden. To avoid ...
5
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2answers
416 views

How can I incrementally generate an graph?

I just started a new project in which I'd like the game world to consist of procedurally-generated locations connected by teleporters. After a bit of research, I've discovered this to be called ...
3
votes
1answer
642 views

Fatal Python error: (pygame parachute) Segmentation Fault when using PyGame and cx_Freeze

I'm using cx_Freeze to package my PyGame game. I'm running Ubuntu Linux, so I used the source package. However, I got the following error when I run cxfreeze game.py: Fatal Python error: (pygame ...
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2answers
153 views

Spritegroups and colorkeys

I have a problem using spritegroups in pygame. In my situation I have 2 spritegroups, one for humans, one for "infected". A human is represented by a blue circle: image = pygame.Surface((32,32)) ...
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votes
1answer
102 views

Imports in python [closed]

Recently I downloaded a game off pydev and the imports for it look like this below. import pygame from pygame.locals import * However I have only ever created games by calling the in this way. ...
3
votes
2answers
657 views

Why can't I import third-party modules I've installed in the python-ogre SDK's interpreter?

Background Information I'm using the python-ogre SDK, located here, under Windows 7. The SDK seems to have its own interface to the python 2.7 interpreter, judging from the fact that the generic ...
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1answer
410 views

How do I use setFilmSize in panda3d to achieve the correct view?

I'm working with Panda3d and recently switched my game to isometric rendering. I moved the virtual camera accordingly and set an orthographic lens. Then I implemented the classes "Map" and "Canvas". ...
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1answer
747 views

How can I fix these errors with Panda3D's sample projects?

I just installed the latest Panda3D packages on a Mint 12 32-bit virtual machine. Then I downloaded and configured Eclipse and tried to run the Asteroids sample project. The window is created ...
4
votes
1answer
863 views

Are there any good engines for isometric collision detection and platforming?

I've decided to resurrect an old game idea I had years ago. I currently have zero experience with programming, but I'm going to begin studying either C#, Python or both in the near future. The issue ...
4
votes
5answers
662 views

Handling random with unique chance in Python

Okay, let's say you have a handful of enemies, each with their own 'rarity' to spawn. For example: monsterlist = [] snake = 'snake', 60 wolf = 'wolf', 80 antlion = 'antlion', 30 ...