I have created several simple games with PyGame, but until now, I have focused on mechanics rather than graphics. The graphics in my games have been extremely rudimentary, consisting of basic shapes ...
Perhaps this could be better answered on Stack Overflow, but I thought it would be worth posting here. Right now I'm trying to make visual transitions with pygame's surfarray module which uses NumPy. ...
By profiling my game, I see that the vast majority of the execution time of my hobby game is between the blit and the flip calls. Currently, it's only running at around 13fps. My video card is fairly ...