I'm trying to figure out a way to move an object in a circular path. I read about Bresenham's circle algorithm, but all the codes available online draw an entire circle. For my game, I want it so ...
I'm making a simple Breakout clone in Python that will have very many powerups/powerdowns (so far I came up with 26). Some will affect the paddle (paddle missile, two paddles, short paddle, etc.), ...