Im trying to simulate shadows in a 2d RPG, So far I can make the shadows but i cant blit them properly, Im trying to rotate them according to where the "sun" is (just a position) I have looked at ...
I am making an creature simulator where the creatures have a neural net for a brain. One of the inputs to the net is the angle it has to travel to go to be facing the nearest piece of food. I can get ...
Right now I'm using lists as position, velocity, and acceleration vectors in my game. Is that a better option than using NumPy's arrays (not the standard library's) as vectors (with float data ...
So I'm making a game in Python and PyGame. I have aliens and blocks that each adopt one of several colors; rather than make several copies of them in different colors, I plan on making the sprite ...