I currently working on a small mobile game. Not a clone of TwoDots(!) but I need to recognize patterns like they do and I use the game as an example. How the game works? Players have to connect dots. ...
This question is relevant to How can I do optimal pathfinding for a tetris piece, which assumes we already have a start and end state. How we can efficiently generate all those valid configuration ...
a)Its a single user game. b)There is a board , that can vary in dimension can be 4*4 (square) or (4*5) rectangle c)There are numbers in the board ranging from -9 from 9 d)These numbers ...