I currently working on a small mobile game. Not a clone of TwoDots(!) but I need to recognize patterns like they do and I use the game as an example. How the game works? Players have to connect dots. ...
This question is relevant to How can I do optimal pathfinding for a tetris piece, which assumes we already have a start and end state. How we can efficiently generate all those valid configuration ...
I need to know exactly how to do 3-in-a-row system, where it destroys all of same color if they are near each other in horizontal or vertical way, 3 or more.