2
votes
2answers
125 views

How to be sure that a target goal in a match 3 game level will not be impossible?

This is clearly not a coding problem but the logical one. I am starting to learn how to make a match 3 game. but there is a question rising in my mind. when i will set goal to complete the level, how ...
-2
votes
3answers
186 views

Last level of puzzle games - hard or easy? [closed]

Currently I am creating a puzzle game, and I am finishing all the levels... and then I run into this problem: From puzzle games that I played, I find that the design of the very last level goes into ...
3
votes
2answers
2k views

Simple puzzles in platform games

I'm working on simple platformer game. I've got already finished programming the main part of game, which is moving and collecting items. I want a unique game puzzle in every level, but I can't ...
4
votes
1answer
673 views

Typical Method Of Building Puzzle Levels

I am designing a puzzle game for the iphone and was wondering as most puzzle games consist of the player progressing through multiple levels. You see for example Angry Birds has over 100 levels. Once ...
5
votes
1answer
866 views

Random generation of interesting puzzle levels?

I'm making a Sokoban-like game i.e. there's a grid that has some crates on it you can push and you have to get the crates on crosses to win the level (although I'm going to add some extra elements to ...