I'm doing AI for a simple puzzled game and need to solve the following problem efficiently (less than 1 sec for the range specified since I need to do many iterations in a game). A sample of N (1 ...
I'm trying to write a solver in C# .NET for a game known as Flowerz. For your reference, you can play it on MSN, here: http://zone.msn.com/gameplayer/gameplayer.aspx?game=flowerz. I'm writing it for ...
Logic that can traverse all possible layouts, but not checking every combination of identical pieces?
Suppose we have a grid of arbitrary size, which is filled by blocks of various widths and heights. There are many 2x2 blocks (meaning they take a total of 4 cells in the grid) and many 3x3 blocks, as ...
I am trying to program an AI for such untangle games like Untangle game. I tried the following possibilities: 1) Just set one node after the other to a random place. If every node was moved once, ...
I was wondering if someone had an idea or had some thoughts behind creating a match-3, match-4, match-5... all the way to match-10 just by changing a variable. I think it is easy to do a match 3 or ...