I've finished my first Unity and want to release it on the Google Play store but can't because I am under 18. The main issue is that Google Wallet requires you to be over 18. How could I work around ...
I'm using VS2013 and MonoGame to create a simple game. The things is I can't make it run on others PCs. I've tried to copy Content to the Release folder using the "always copy" option in VS2013; ...