The process of making a game available to the general public.
2
votes
1answer
65 views
Include a custom font when publishing in Visual Studio XNA
I have a custom font called "Gold Box Games" that I want to use in a game I'm making. I have the font installed on my computer and it works just fine in the program when I run it in test. However, ...
12
votes
7answers
3k views
What are effective marketing strategies for iPhone games?
So, long story short, some days ago I published an iPhone game, I think the game wasn't that bad tbh, and still I got only 10 sells at $0.99.
Are they any publishers, sponsors, or distributors to ...
-1
votes
0answers
30 views
XNA crash when publish
I've made a 2D game, it runs fine when debugging but when I publish and install the game prompts an error and fails to run.
I have three text files in my game which store various game data - ...
7
votes
4answers
738 views
How to get a game popular without a publisher?
I have just finished a game I had been developing last month, but whilst making the game I was pestered by the fact that I had no way of getting it to the public eye. I didn't want to pitch it to a ...
-1
votes
1answer
290 views
Is it possible to earn money with GameMaker if your game is good enough? [closed]
I'm a graphic designer and will be graduated from school in 6 months. I would like to start developing my own game. I don't know any coding language but I'm familiar with the methods of it. When I ...
1
vote
1answer
86 views
Packaging XNA game studio with project
I published an XNA game (for Windows only) using Visual Studio's publish feature which is supposed to handle dependencies and all that.
When I installed it on myself it verified system requirements ...
11
votes
2answers
883 views
Where should I host my flash games?
I'm looking at hosting my flash game on a site like Kongregate or NewGrounds, but with so many choices, I'm left wondering what are the pros & cons of the various options?
I'm interested in:
...
3
votes
2answers
504 views
How is an HTML5 game sold?
(I know this site doesn't give legal advice, but what I'm dealing here with isn't anything serious at all. Also, I apologize to JP for being annoying over this.)
Someone found a game I made on the ...
1
vote
2answers
419 views
Costs/profit of/when starting an indie company
In short, I want to start a game company. I do not have much coding experience (just basic understanding and ability to write basic programs), any graphics design experience, any audio mixing ...
3
votes
3answers
268 views
Fair sharing income with designer
I am developing my android game, 2D Sidescroll arcade game, its almost finished, I found artist who wants to cooperate with me, creating graphics for my game, but we have to discuss how much % he will ...
5
votes
6answers
293 views
What can I do with an old XNA game?
I have this little amusing game that I made in my second year of high school, and I'm rather impressed with it. It isn't anything that I could present in any style of major game conference or ...
2
votes
3answers
232 views
Publish Python Game
I wrote a Python game in for a group project using Pygame. Now we wanted to package it into an executable but I can't seem to do it. When I was working with C# through Microsoft Visual Studio it had ...
1
vote
1answer
172 views
Why can't I see how many installs my Android game has on the Google Play page?
I made this android game and I uploaded and publish it. And I installed it my phone. But I can't see how many installs on its Google Play page?
0
votes
1answer
213 views
Where can I host my Flash/HTML game online and make money? [duplicate]
Possible Duplicate:
Where should I host my flash games?
I have a cool app and want to make money by having people use it.
7
votes
5answers
886 views
Starting my own development company [closed]
I completed my postgraduate education, and I am interested in starting my own game development company.
I have a team of six members consisting of animators and artists.
I'd like you to suggest all ...
3
votes
1answer
419 views
How should we approach publishing our game from India?
Me and my friends are developing a game using Java for Windows operating system. We have nearly completed our game. As we feel that the game can make money, we wish to sell it. But in India we don't ...
9
votes
1answer
901 views
How do I create an installer for my XNA demo?
I have a demo coded in XNA3.1 using VS2008. I'd really love to be able to send this to anyone with a PC and let them install and run it without requiring them to have VS installed or the .Net ...
0
votes
2answers
625 views
How to start publishing Flash games
I'm already pretty adept at AS3 and all, and I have plenty of ideas for Flash games that I want to start making. However, I was wondering, when I've made my first one, how should I publish it, and how ...
7
votes
4answers
288 views
Level design community help?
I'm developing a 2D physics platformer game, with commercial purposes. Almost everything is finished:
An original game concept
The whole 2D self-written game engine
A level interpreter to read xml ...
3
votes
1answer
408 views
Different revenue models between developers and publishers?
I am working at a small game studio developing games for iOS and Android. We do the full journey here, from idea to finished product and we have funding to do so. However, with the smartphone market ...
4
votes
1answer
398 views
A game community equivalent to IMDb Pro?
Is there one resource that tracks and lists games in development, similar to what IMDb Pro does for films in development? MobyGames is good for post-mortem, who did what, but what about a resource ...
3
votes
3answers
433 views
Where can I find a list of local japanese game publishers
What would be a good starting point for locating small or medium size game publishers in Japan. We have a US/EU released game that we believe will fit the Japanese market well, and are looking for ...
4
votes
1answer
160 views
Legal and IP considerations with publishers and playable prototypes
I'm almost ready to send a playable prototype of a game to a publisher. I've never worked with publishers. What legal or intellectual property issues should I consider at this stage (if any)?
In ...
13
votes
5answers
455 views
Public Relations for Game Developers
What is the most important thing to know about PR for indie developers?
I'm considering spending some time learning about PR in general, but it seems that the indie field is quite different than ...
5
votes
1answer
432 views
Indie devs working with publishers
I'm an independent game developer considering working with a publisher. This question is very informative however I have more questions. Please give feedback on the following issues... I think this ...
7
votes
1answer
339 views
Promoting independent iOS games [duplicate]
Possible Duplicate:
What are effective marketing strategies for iPhone games?
I'm interested in promoting my latest iOS game. What have you done that really helped spread the word? Any ...
4
votes
7answers
331 views
What are some Game Development Publications that accept outside articles
What Are some Game Development publications (electronic or otherwise) that aren't so large that there is no chance to potentially get included in the publication after a few well-written articles sent ...
5
votes
1answer
228 views
Tips / pitfalls in selecting and working with publishers?
I am thinking about working with a publisher for an iPhone game that I have developed. I have been independent until now, but want to look into the publishing route because I just don't have the ...
9
votes
3answers
572 views
Splitting profit - Equal share vs equity investment (work & money spent = share)
Coming up with an appropriate one-liner question was so hard I wrote the body before the header...
So we're a team of 4 developers; two designers, two coders to put it simply (naturally we don't tie ...
4
votes
3answers
381 views
Does PS3 have a program similar to the “Xbox 360 Creator Club”?
Wondering if the PS3 has a way for game developers to make free / affordable games available to their consumer base? Is the only way to get your game on the PS3 to go through an approval process ...
